U.S Soccer, the football federation for the United States of America, has named esports operations company Esports Engine as the official production provider for the eNational Team Closed Finals.
The collaboration is the first time Esports Engine has joined forces with a sporting federation. In recent months, the company has expanded its UK operations staff, hiring former Gfinity employees Martin Wyatt and Paul Kent as Head of UK Program Operations and Head of UK Production Operations.
The eNational Team Closed Finals, which begins on April 9th, is the conclusion of its nationwide online competition. The winner of the event will represent the U.S eNational Team that will compete in the FIFAe Nations Online Qualifier 2021.
Adam Apicella, Co-Founder and President of Esports Engine, commented on the partnership in a release: “As gaming and sports culture become more intertwined, we see events like the U.S. Soccer eNational Team Finals as unique opportunities to drive engagement amongst current fans, reach new audiences, and grow love of the sport.”
Esports is an area that isn’t new for U.S Soccer. The federation first launched its search for eNational team representatives in 2019, with the victors taking part in the FIFA eNations Cup.